Chapter 2
The system felt that its life was difficult—far too
difficult.
As a system whose very purpose was to serve every player, it
had been born for games.
What sustained its operation was the players’ online time
within the game.
Being summoned into this world had been an accident. Still,
it had heard from its peers that dimensions sometimes overlapped; it was not
unheard of for one to suddenly appear in an unfamiliar place.
The system possessed the ability to connect different
worlds. As long as there were players, it could continue running.
But this time was different.
It had been summoned into a crystal ball. There was no way
out—and worse, it had fused with it.
The sixth generation of its game was about to launch. Yet
here it was, thrown into this place. Though it could still connect to its
official website and forums, all of the original game data had been lost. The
system was anxious.
Under pressure, it came up with an incomparably “brilliant”
idea—
Can’t finish it anyway, so might as well treat this world as
the game’s setting and launch it directly!
The system was highly efficient. Once it decided, it acted.
Happily, it hastily created a temporary Lord NPC. Though
there hadn’t been time to refine the facial details, it was quite pleased with
the color scheme of the outfit.
Bright. Eye-catching. Instantly distinctive.
Then it spent the entire night searching for this world’s
official language, carefully studying the Brief History of Mangus City
on the desk. The place was dangerous, certainly—but there had never been a
shortage of adventure-loving players.
After all, courting death was part of the fun.
With its plan decided, the system waited cheerfully for
dawn, ready to put its grand design into action.
It had not expected the plan to end before it began.
Its beloved Lord NPC was cut down with a single stroke,
reduced to scattered data—and it itself nearly followed, about to be cleaved
apart by the native known as the duchess.
It had even imitated the speech patterns of this world to
deceive her. Were natives not supposed to fall to their knees in reverence upon
hearing the words of a god? Why was this one trying to kill it instead?
Overwhelmed by its will to survive, the system let out a
shriek.
Rosa only frowned faintly and glanced at it. “Lower your
voice.”
The system immediately adjusted its volume and dimmed its
green glow, doing its best to appear harmless.
Duchess Rosa had always appreciated sensible people and crystal balls.
She lowered her sword for the moment and said calmly, “Tell
me about your origins.” A brief pause. “Preferably the truth, Mr. System.
Otherwise, I cannot guarantee that you will not accidentally fall to the floor
and shatter.”
System: QAQ What a terrifying native!
Feeling the threat to its existence, the system became
exceedingly cooperative. It introduced itself cautiously, using the gentlest
and most flattering phrasing it could manage.
Unfortunately, it was facing a duchess raised among nobles.
Rosa swiftly stripped away all embellishments and
summarized:
“You wish to turn my territory into a game. Who granted you
that authority?”
The system noticed her hand moving toward her sword. Its
survival instinct surged once more.
Spotting the history book on the desk, it hurriedly said:
“Your Grace, if you wish to build Mangus City, you will
require many craftsmen and soldiers, will you not? Please believe me—if you
agree to form a contract, I can recruit a steady stream of people for you. You
may call them players. They are tireless, endlessly energetic, and very
inexpensive. Often, they require little to no payment at all and will gladly
swear loyalty to the beautiful and elegant Duchess—”
“Repeat that.”
“About the players?”
“No. Repeat the last sentence.”
A pause.
“They will swear loyalty to the beautiful and elegant
Duchess?”
Rosa’s lips curved slightly. “You are rude. Fortunately, you
have good taste.”
“…”
The system began to suspect that years of crafting NPCs had
left it somewhat incapable of keeping up with native logic.
Rosa took the only chair in the study, resting her sword
horizontally across her knees. Facing the crystal ball, she said,
“My name is Rosa Stuart. You may address me as Duchess—or
Lord. Now, explain about these players.”
The system sensed her interest. That was a promising start.
What it needed was simple: launch the game as soon as
possible and gather energy from player activity.
Originally, it had intended to use this world as a
foundation for its game. The only difference now was that the NPC in charge was
no longer virtual, but real.
Natives were certainly less obedient than programmed ones.
But… within the swing of a sword, truth was absolute. The system prided itself because
it can bend and stretch.
If it could persuade the duchess to cooperate in building
the game, everything would be perfect.
Thus, the system, having figured things out, actively
promoted itself.
Duchess Rosa displayed remarkable patience, listening
carefully to the entire explanation.
In summary: the system had accidentally entered this
world—likely due to her failed summoning the previous night, which had drained
her mana completely.
In its original world, countless humans were eager to
contribute to building a better territory.
These humans were called players.
They were diligent, hardworking, tireless—and required very
little gold. In exchange, they would swear loyalty to Rosa without hesitation
and never betray her.
Rosa gazed at her reflection in the crystal ball and
murmured “Never betray?”.
Her dear sister had taught her that within the Empire, there
was no such thing as eternal loyalty.
The system replied promptly:
“Relevant attributes may be adjusted via the Game Console.
Once the contract is established, everything is under your control.”
At once, a pale green interface appeared before Rosa,
translated into Imperial script. Across the top were the words:
Game Console.
Below, in elegant script:
The “Otherworld” Game System is honored to serve you. The
‘Summon Players’ function is now available. Would you like to begin summoning?
The interface reappeared, enlarging the “Agree” button and
adding a new prefix before the ornate lettering:
To the Most Beautiful Duchess.
Rosa was pleased.
But she did not press it.
As a noble, she had learned two vital lessons from her
father.
First: always maximize your interests.
Second: never sign a vague contract.
Many races in this world wielded magic. Humans too had
gifted mages. Contracts infused with magic took effect immediately upon
voluntary agreement.
Even the most absurd clauses could not be altered or revoked
once empowered by magic.
Every year, nobles in the Empire were ruined by strange
contracts.
So despite the golden glow radiating from the “Agree”
button, Rosa made no move to press it. Instead, she examined the interface
closely.
In one corner, she noticed a small parchment icon.
She tapped it.
Though intangible, the icon flickered, and documents were
retrieved.
Game Rules and Regulatory Standards.
Game Authorization and Agency Manual.
Disclaimer Agreement.
Over three hundred pages in total.
Many of the terms were unfamiliar to her.
Ordinarily, players would click “Agree” and “Next” without
thought.
Not Rosa.
She scrutinized every clause, demanded explanations for each
term, and required the system to insert annotations directly into the contract.
By the time she finished reading, dusk had fallen.
The original three hundred pages had expanded to over a
thousand.
The system, exhausted, fell silent.
It was tired.
It did not wish to speak.
After reviewing everything and confirming that the benefits
outweighed the risks, Duchess Rosa finally pressed the now fully golden “Agree”
button.
“System initializing…”
“Initialization successful.”
“Game Console loaded. Map loaded. Downloading resource
packages…”
Soft chimes rang in her ears.
Rosa leaned back in her chair, tapping the armrest lightly,
a faint smile playing at her lips.
In truth, she had decided the moment the altered crystal
ball finished explaining what players were.
Were players so different from summoned beasts?
Perhaps.
Raising summoned beasts were expensive.
Players, by contrast, sounded remarkably cheap.
Duchess Rosa, raised among nobles, found this deeply
satisfying.
As for the so-called game—she cared little for it. To her,
this was like a rental agreement.
The system rented her land. In return, she used it to summon
players.
Mutually beneficial.
In fact, she held the advantage.
All the talk of official websites, forums, and game pods
meant nothing to her. She left such matters entirely to the system, merely
carrying the crystal ball once around the castle before delegating everything.
The delegation agreement alone spanned fifty pages.
After both parties confirmed and signed, the crystal ball
dimmed.
The system fell silent.
Only the green interface remained:
Recruiting players. Please wait patiently. 0/10.
Rosa then relaxed and lazily leaned back in her chair.
Morris, who had stood silently throughout, asked softly, “My
lady, how may I serve you?”
She gestured toward the crystal ball.
Morris locked it away in its box. The interface vanished.
“I have concluded a very profitable transaction,” Rosa said.
“A most promising one.”
Morris asked no questions.
“My sincere congratulations, my lady.”
Rosa rose, stretching in a manner entirely unbefitting noble
etiquette.
Facing the setting sun, she walked to the window, smiling as
she looked outside.
It was still desolate. But her confidence had grown.
In Morris’s eyes, the Duchess's long golden hair was bathed
in a soft glow, her delicate features were smiling, and her voice was more
beautiful than any musical instrument.
“The future,” she said softly, “is always full of infinite
hope, is it not?”
Morris bowed. “All praise to you, my lady.”
Just then, Rosa's golden hair fluttered slightly, making her
look incredibly beautiful, The only flaw was that the wind carried sand. Rosa
swiftly raised her sword to shield her face.
She stepped back two paces.
“Let us install the windows sooner rather than later.”
“Yes, my lady.”
The system wasted no time.
For Rosa, summoning players meant recruiting labor. but the
system, it couldn’t tap strangers on the shoulder and persuade them to travel
to an unknown world to do manual work.
The success rate would be low. Arrest was also a
possibility.
Thus, a compelling and mature game was essential.
Fortunately, the map was ready. The setting was ready. The
lore was ready. Even the NPC was ready.
The efficient system completed the game in a single day.
That night, a post appeared on a gaming forum:
“Shocking! ‘Otherworld 6: Build the Glory’ Officially
Released—The First Round Of Closed Beta Incoming!”
The post included a link to the updated official website and
a a video taken by Rosa using the crystal ball.
In the afterglow of sunset, the duchess sat in an armchair.
Golden hair gleaming, blue eyes clear, beauty breathtaking—yet the sword at her
side added a touch of elegance.
“I am Rosa Stuart, Lord of Mangus City. The future of Mangus
requires the aid of brave warriors. All for the glory of the Stuart family.”
Naturally, no one could understand her language.
The system thoughtfully added subtitles.
When it proudly showed Rosa the post, intending to display
its prowess, she opened the thread—and saw the top comment:
[Hot-tempered Pipi Shrimp]:
“This trash game again! I’ve had enough! I’ve been playing since the first
generation. They promised full-dive evolution. As a veteran reviewer, I
supported new tech. Five generations later—nice game pods, sure—but every time
I log in I’m traumatized! NPCs in grotesque shapes, hideous color schemes,
models collapsing at random! I’m done! Even if it’s immersive, I’m done! The
dev must be a scammer selling game pods! Don’t fall for it—or you’ll gouge your
own eyes out next!”
System: …
Rosa: …
She felt deep sympathy for Mr. Pipi Shrimp.
Even without knowledge of previous games, the boiled-egg-like
appearance NPC had been enough.
She imagined—
A crowd of red-and-green boiled eggs.
She set down her knife.
“You should be grateful you met me.”
System: …hmph.
Though unwilling to admit it, the system knew its game wasn't very
popular. Otherwise, while other systems were practically bursting at the seams,
it wouldn't be so deserted here, utterly failing to garner any online playtime
from players, and teetering on the brink of starvation every day.
This collaboration with Rosa was indeed unexpected, but the system
also noticed that the few people in the post who expressed interest were mostly
drawn in by that video clip of Rosa.
[Rainbow to the Sky]:I mean,
the game modeling actually looks pretty good, and that young lady is gorgeous!
[Time Reveals the Heart]:The
effects are truly beautiful—that sunset, that castle. Even if it looks a bit
run-down, making it this convincingly dilapidated... could it be that the dog
planner has finally had a change of heart and started putting money into
special effects?
[Cold Blade]:A bit interested. Applied.
[Ding~Wooden Man]:Holy crap,
a big shot! Front row, group photo!
[Time Reveals the Heart]:Group photo +1!
[Hot-tempered Pipi Shrimp]:...You'll all regret this sooner or
later, just wait! I tell you, if this dog planner can act like a decent human
being, I'll eat my computer!
In this post, some were cursing, some were hesitant, some were on
the fence, and some were dead set on finding a way to meet Duchess Rosa.
All in all, the post became popular.
The system, which had thought it was done for, suddenly sat up
straight.
Rosa wasn't familiar with forums, but she could see the pattern:
"Controversy creates topics. Public opinion often has nothing to do with
right or wrong."
The system understood.
Even bad publicity is still publicity!
So, seizing the moment, the system released a second announcement:
"Players selected to participate in the first test will
receive a 30-day free trial of the game pod."
……!
Could it be that the dog planner has suddenly become so
generous this time?
A single stone stirs a thousand ripples. Many people
submitted their applications, thinking, "Might as well try, nothing to
lose."
When the number of applicants reached five hundred, the
system fed the list and application forms back to the console.
Rosa didn't choose randomly. She looked very carefully, even
calling Morris over to help her.
After all, this wasn't simply about selecting players; it
was about recruiting laborers for her territory.
Since they would be living in her territory, naturally, she
had to choose meticulously.
And among these applicants, Rosa spotted a familiar name.
"Hot-tempered Pipi Shrimp"? She remembered that
this was the Mr. Pipi Shrimp who had previously talked about eating his
computer. For that reason, Rosa had even specifically asked what a
"computer" was.
Although this person's application was written somewhat
simply, Rosa checked him off anyway.
The Duchess was rather curious to see someone eat a
computer.
After the ten players were selected, the system quickly
arranged for their game pods and announced the list of closed beta testers on
the official website.
Rosa wasn't in a hurry. She took this time to properly have
people repair the castle.
Five days later, the crystal ball suddenly glowed, and
cursive script slowly appeared on the console:
[Would you like to begin summoning players?]
"Yes."
[Loading data... Loading complete.]
[Game start.]
Author's Note:
Hot-tempered Pipi Shrimp: Having personally witnessed groups
of boiled eggs with my own eyes, I am absolutely not playing this crappy game!
Rosa: Looks at application form.jpg
Hot-tempered Pipi Shrimp: ... ...Fine, I'll play it. But only to critique it. Hmph!
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